Toyshelf

Something a bit different, this scene was designed specifically for the Looking Glass 3d screen https://lookingglassfactory.com/

The scene is rendered out at different angles over 90 frames and can then be viewed in 3D directly on the screen with no headset or glasses or head tracking devices needed. I've also made a printed lenticular version which gives a similar effect (see videos)

It was a fun project modelling some of the classic retro toys I had as a kid, creating the right look for the materials, then seeing the result in 3D. All modelled in Maya and Zbrush, Arnold used for rendering.

One frame of the 3D sequence

One frame of the 3D sequence

90 frame sequence running on the Looking Glass 3D display

Frame sequence printed to a lenticular sheet

Obligatory clay/lighting pass render

Obligatory clay/lighting pass render

Putting the scene together in Maya

Putting the scene together in Maya

Quick zbrush sculpt

Quick zbrush sculpt